Hello, Android: Introducing Google's Mobile Development Platform

by Ed Burnette (Pragmatic Bookshelf)

Android is a software toolkit for mobile phones, created by Google and the Open Handset Alliance. It's inside millions of cell phones and other mobile devices, making Android a major platform for application developers. That could be your own program running on all those devices. Within minutes, Hello, Android will get you started creating your first working application: Android's version of "Hello, World." From there, you'll build up a more substantial example: an Android Sudoku game. By gradually adding features … (continue reading)

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  1. Programming in Objective-C 2.0

    by Stephen G. Kochan (Addison-Wesley Professional)

    THE #1 BESTSELLING BOOK ON OBJECTIVE-C 2.0. Programming in Objective-C 2.0 provides the new programmer a complete, step-by-step introduction to Objective-C, the primary language used to develop applications for the iPhone, iPad, and Mac OS X platforms. The book does not assume previous experience with either C or object-oriented programming languages, and it includes many detailed, practical examples of how to put Objective-C to use in your everyday iPhone/iPad or Mac OS X programming tasks. A powerful yet simple object-oriented … (continue reading)

  2. Beginning iPhone 3 Development: Exploring the iPhone SDK

    by Jeff LaMarche (Apress)

    Are you a programmer looking for a new challenge? Does the thought of building your very own iPhone app make your heart race and your pulse quicken? If so, Beginning iPhone 3 Development: Exploring the iPhone SDK is just the book for you. Updated and revised for iPhone SDK 3, many of the discussions in the original book have been clarified to make some of the more complex topics easier to understand. In addition, all of the projects have been … (continue reading)

  3. iPhone and iPad Apps for Absolute Beginners

    by Rory Lewis (Apress)

    The iPhone is the hottest gadget of our generation, and much of its success has been fueled by the App Store, Apple’s online marketplace for iPhone applications. Over 1 billion apps have been downloaded in the 9 months the App Store has been open, ranging from the simplest games to the most complex business apps. Everyone has an idea for the next best-selling iPhone app—presumably that’s why you’re reading this now. And with the release of the iPad, this demand … (continue reading)

  4. HTML5: Up and Running

    by Mark Pilgrim (O'Reilly Media)

    If you don't know about the new features available in HTML5, now's the time to find out. The latest version of this markup language is going to significantly change the way you develop web applications, and this book provides your first real look at HTML5's new elements and attributes. Even though work on HTML5 is ongoing, browsers such as Safari, Mozilla, Opera, and Chrome already support many of its features - and browsers for smart phones are even farther ahead, … (continue reading)

  1. iMovie '09 & iDVD: The Missing Manual

    by David Pogue (Pogue Press)

    Bursting with new features, Apple's iMovie '09 is vastly more usable and complete than iMovie '08—amazing right out of the box. But the box doesn't include a good user's guide, so learning these applications is another matter. iMovie '09 and iDVD: The Missing Manual gets you up to speed on everything you need to turn raw digital footage into highly creative video projects. You get crystal-clear, jargon-free explanations of iMovie's new video effects, slow & fast motion, advanced drag & … (continue reading)

  2. Building iPhone Apps with HTML, CSS, and JavaScript: Making App Store Apps Without Objective-C or Cocoa

    by Jonathan Stark (O'Reilly Media)

    What people are saying about Building iPhone Apps w/ HTML, CSS, and JavaScript. "The future of mobile development is clearly web technologies like CSS, HTML and JavaScript. Jonathan Stark shows you how to leverage your existing web development skills to build native iPhone applications using these technologies." —John Allsopp, author and founder of Web Directions. "Jonathan's book is the most comprehensive documentation available for developing web applications for mobile Safari. Not just great tech coverage, this book is an easy … (continue reading)

  3. iPhone for Programmers: An App-Driven Approach

    by Paul Deitel (Prentice Hall)

    The professional programmer’s DEITEL® guide to iPhone app development using iPhone SDK 3.x, Xcode®, Objective-C® and Cocoa® Over 1.5 billion iPhone apps were downloaded from Apple’s App Store in just one year! This book gives you everything you’ll need to start developing great iPhone apps quickly and–once you’ve joined Apple’s fee-based iPhone Developer Program–to get them up and running on the App Store. The book uses an app-driven approach–each new technology is discussed in the context of 14 fully tested … (continue reading)

  4. Tapworthy: Designing Great iPhone Apps

    by Josh Clark (O'Reilly Media)

    So you've got an idea for an iPhone app - along with everyone else on the planet. Set your app apart with elegant design, efficient usability, and a healthy dose of personality. This accessible, well-written guide shows you how to design exceptional user experiences for the iPhone and iPod Touch through practical principles and a rich collection of visual examples. Whether you're a designer, programmer, manager, or marketer, Tapworthy teaches you to "think iPhone" and helps you ask the right … (continue reading)

  5. iPad Application Development For Dummies

    by Neal Goldstein (For Dummies)

    Turn your iPad ideas into amazing apps with this exciting new guide! Whether you're app development amateur or programming professional, you’ll discover how to get in on the App Store development gold rush and start developing for the iPad with this fun and easy guide. The iPad offers developers of all levels more opportunities than ever before to be a part of the app development game, and this book is your ticket to joining in the fun. You’ll learn the … (continue reading)