Beginning iPhone 3 Development: Exploring the iPhone SDK

by David Mark (Apress)

Are you a programmer looking for a new challenge? Does the thought of building your very own iPhone app make your heart race and your pulse quicken? If so, Beginning iPhone 3 Development: Exploring the iPhone SDK is just the book for you. Updated and revised for iPhone SDK 3, many of the discussions in the original book have been clarified to make some of the more complex topics easier to understand. In addition, all of the projects have been … (continue reading)

$ 6
91
Get this book
  1. More iPhone 3 Development: Tackling iPhone SDK 3

    by David Mark (Apress)

    Interested in iPhone development? Want to learn more? Whether you’re a self-taught iPhone development genius or have just made your way through the pages of Beginning iPhone 3 Development, we have the perfect book for you. More iPhone 3 Development: Tackling iPhone SDK 3 digs deeper into Apple’s latest SDK. Best-selling authors Dave Mark and Jeff LaMarche explain concepts as only they can, covering topics like Core Data, peer-to-peer networking using GameKit and network streams, working with data from the … (continue reading)

    $ 24
    42
    Get this book
  2. Building iPhone Apps with HTML, CSS, and JavaScript: Making App Store Apps Without Objective-C or Cocoa

    by Jonathan Stark (O'Reilly Media)

    What people are saying about Building iPhone Apps w/ HTML, CSS, and JavaScript. "The future of mobile development is clearly web technologies like CSS, HTML and JavaScript. Jonathan Stark shows you how to leverage your existing web development skills to build native iPhone applications using these technologies." —John Allsopp, author and founder of Web Directions. "Jonathan's book is the most comprehensive documentation available for developing web applications for mobile Safari. Not just great tech coverage, this book is an easy … (continue reading)

    $ 17
    25
    Get this book
  3. Programming Interactivity: A Designer's Guide to Processing, Arduino, and Openframeworks

    by Joshua Noble (O'Reilly Media)

    Make cool stuff. If you're a designer or artist without a lot of programming experience, this book will teach you to work with 2D and 3D graphics, sound, physical interaction, and electronic circuitry to create all sorts of interesting and compelling experiences - online and off. Programming Interactivity explains programming and electrical engineering basics, and introduces three freely available tools created specifically for artists and designers: Processing, a Java-based programming language and environment for building projects on the desktop, Web, … (continue reading)

    $ 49
    99
    Get this book
  4. Head First iPhone Development: A Learner's Guide to Creating Objective-C Applications for the iPhone

    by Dan Pilone (O'Reilly Media)

    Let's say you have an idea for a killer iPhone app. Where do you begin? Head First iPhone Development will help you get your first application up and running in no time. You'll quickly learn to use iPhone SDK tools, including Interface Builder and Xcode, and master Objective-C programming principles that will make your app stand out. It's a complete learning experience for creating eye-catching, top-selling iPhone applications. Put Objective-C core concepts to work, including message passing, protocols, properties, and … (continue reading)

    $ 44
    99
    Get this book
  1. The iPhone Developer's Cookbook: Building Applications with the iPhone 3.0 SDK

    by Erica Sadun (Addison-Wesley Professional)

    “This book would be a bargain at ten times its price! If you are writing iPhone software, it will save you weeks of development time. Erica has included dozens of crisp and clear examples illustrating essential iPhone development techniques and many others that show special effects going way beyond Apple’s official documentation.” –Tim Burks, iPhone Software Developer, TootSweet Software. “Erica Sadun’s technical expertise lives up to the Addison-Wesley name. The iPhone Developer’s Cookbook is a comprehensive walkthrough of iPhone development … (continue reading)

    $ 28
    43
    Get this book
  2. iPhone SDK Development

    by Bill Dudney (Pragmatic Bookshelf)

    Packing the power of desktop applications into a small mobile device, the iPhone SDK offers developers the ability to create dynamic, visually-appealing, and highly-capable mobile applications, using the same APIs and tools that Apple uses for its own applications. However, harnessing that power means learning new tools, new APIs, and even a whole new programming language. iPhone SDK Development is a Pragmatic guide to get you started developing applications for iPhone and iPod touch. With it, you'll get a complete … (continue reading)

    $ 38
    95
    Get this book
  3. Cocoa Touch for iPhone OS 3

    by Jiva DeVoe (Wiley)

    Join the gold rush to developing cool iPhone apps with this complete iPhone OS 3 developer’s guide. Professional developer Jiva DeVoe speaks your language, and he talks you through the entire process—from explaining Cocoa Touch and the iPhone SDK to using Xcode and the Game Kit API. Follow step-by-step tutorials, then apply practical tips on signing and selling your applications. Even if you’re new to iPhone development you’ll soon be cranking out great code. Walk through Xcode, Interface Builder, and … (continue reading)

    $ 30
    48
    Get this book
  4. iPhone Cool Projects

    by Wolfgang Ante (Apress)

    The iPhone and iPod touch have provided all software developers with a level playing field—developers working alone have the same access to consumers as multinational software publishers. Very cool indeed! To make your application stand out from the crowd, though, it has to have that something extra. You must learn the skills to take your apps from being App Store filler to download chart-topping blockbusters. Developers with years of experience helped write this book. Spend some time understanding their code … (continue reading)

    $ 28
    78
    Get this book
  5. iPhone User Interface Design Projects

    by Joachim Bondo (Apress)

    With over 100,000 iPhone applications and 125,000 registered iPhone developers, is it still possible to create a top-selling app that stands apart from the six-figure crowd? Of course, but you’ll need more than a great idea and flawless code—an eye-catching and functional user interface design is essential. With this book, you’ll get practical advice on user interface design from 10 innovative developers who, like you, have sat wondering how to best utilize the iPhone’s minimal screen real estate. Their stories … (continue reading)

    $ 27
    92
    Get this book